Date: 06-23-2015 09:56
Reviewer: Cybuster

Type: PSP
Genre: Action RPG
Developer: Nihom Falcom

This Is my first review for PDC! I like to keep things short and to the point, so I'll try my best not to bore you. I decided to pick a game that wasn't reviewed on PDC: Ys: The Oath in Felghana, for the PSP, but I won't feel like spelling that all the time, so throughout the review I'll just call it: Felghana. All right, here we go!

Summary: Ys: The Oath in Felghana is a remake of a game called: Ys III: Wanderers From Ys. It is an action-rpg developed by Nihom Falcom and published by XSEED. It was originally released for Microsoft Window, but only in Japan, back in 2005. It was released in North America for the PSP in 2010, followed by a the Steam version for PC of the same game in 2012.

Story: The game features Ys' iconic silent protagonist: The young red-haired swordsman named Adol Christin - who is always looking for any kind of adventure. Set two years after Ys II, Adol and his best friend, Dogi, travel back to Dogi's hometown of Redmont. Thinking it would be a nice visit, they arrive only to be attacked by monsters! The next thing you know, Adol rescues a damsel-in-distress, named Elena, who happens to be Dogi's childhood friend, along with her older brother named Chester, who has secretly gone missing. One thing leads to another; Adol and Dogi hear about some bad, dark, and evil things in Felghana. Dogi won't put up with people messing up his hometown, and Adol---being Adol---would never turn a blind eye in helping others - or even an adventure!

It might actually sound a little exciting, but don't get your hopes up. Ys games have never really been about their stories. It won't bore you to death, aside from Elena - who really just likes to hear herself talk. The story just wasn't anything I played the game for. I did like Chester though, who was probably the most interesting character of the bunch.

Gameplay: In Felghana you take up Adol's sword in this fast-paced, in your face action kind of game. With a 3D overhead perspective view of Adol. For those who played Ys: The Ark of Napishtim will feel right at home, as it is the same game-engine, and feels very similar. Adol can slash away with his sword, mid-air attacks, a jumping landing attack to the ground, that stuns his enemies, jump some platforms, use magic and even, unleash a spin attack, that looks a lot like Link's technique from Zelda, bash through walls, or better yet---monster! These special moves come from the magical bracelets he gets throughout his adventure. Fire bracelet gives him the ability to cast fireballs at distant enemies, quite useful, really. Wind bracelet is his spin attack that can attack any enemy surrounding Adol, it also gives him extra flight in the air while jumping, sort of an extra jump. Sweet! Finally we have the Earth bracelet. This one can break through walls, crush your opponents, and act as a shield for Adol, when you can't dodge those tricky attacks. Nice! All bracelets can get upgraded by finding the required jewel of each element, they also have their own strengths and weaknesses on certain monsters and bosses, so use them wisely, you'll need to let them recharge over time, as well. Aside from the bracelets, Adol can charge himself up, by defeating enough monster, and when he's fully charged you can unleash his AWESOME power! All Adol's stats increase, it also heals him in the process, which is really only the way he can in the game. He does get an item that revives him once he's dead, that is much later in the game though. He can also level up, upgrade his sword and armor by collecting ravel ore, which he gets for slaying monster, chest, or fulfilling side-quest for the townspeople. Speaking of which; you only get one town in this game: Redmont, where you can talk to the locals, go through the shops, and accept side-quest. They are nothing amazing, however, mostly fetch-questing. At least you usually get well rewarded in the end of them. The land of Felghana is quite small as well. The controls are fine, and you can assign the buttons to however you want it to be. Some of the platforming could be a problem sometimes, as it is hard to tell where Adol will land. He'd fall down sometimes, then you would have to climb all the way back up, and plus you get spinning and moving platforms as well. But that is really the only department of gameplay that needed a little help. Still can't stop Felghana from being a fun game to play!

Graphics: Yeah, like the story the graphics are not that great either, but I don't really care for graphics anyway. They got the job done. Scenery could be nice sometimes. From a waterfall, Redmont, or even a mountain of snow, along with some nice looking bosses. The in-game character models could use a little help, though. You do get character illustration in the dialogue boxes. I didn't care much for the art in this game either, not to say anything bad against the artist, mind you. Heck though, it's better than what I could do, and you do get different character facial expressions, which is always a plus for me!

Sound: The sound effects were fairly done well. You get the sound of Adol swinging away, swooshing sound from his spin attack, his footsteps, and they change depending on where he steps. The sound of rushing water, death cries from monsters. I really have no complaints with them really, they never bothered me, but they were nothing spectacular either. The Voice Acting...Hmm, It was a hit-or-miss. Elena was lifeless sounding. Chester (although I kind of liked his voice-over) overacted. Dogi was the best to me, I think they nailed his voice-over! There are some well voiced NPCs, too. Unfortunately, there are some awful voice-overs; some little kids that sound like grown-ups, begging for Adol to play with them, and they just hurt your ears, a woman at the inn that spoke SO annoyingly, you just wanted to mute the game. Yeah, like I said; 'hit or miss'. Good news though: you get an option to turn the voices off, so everyone is happy, right? I never did that, because I rather enjoyed it, but mostly for Chester and Dogi's performances.

Music: I could have thrown this in the sound category, but the music in this game needs a section all to itself. To start with, I loved the music from the original, in all its midi glory---but this is just something else! Yukihiro Jindo, the one who took the original versions of the tunes and arranged them all, made it into one of the best soundtracks on the PSP! He takes real instruments, with some amazing synth work. I really loved the string work in this game, especially! We have all the classics here: The peaceful 'Trading Village of Redmont', the blood-pumping boss music of, 'Dark Beasts as Black as the Night', everyone's favorite 'Valestein Castle', the theme of Adol 'The Boy's Got Wings', and my personal favorite, 'Illburns Ruins'. That's just a few of the greatness we get, there is plenty more where that came from. Really one of the best parts of the game!

Replay Value: You can beat the game in 10-15 hours, so it's not too long. There are different difficulties, so you can replay on harder settings, and they reward you with an art gallery you unlock from the difficulties you've beaten, even an easy difficulty - for those who find the game too hard. The gallery is pretty nice, too. Then there is the boss rush; where you can do all those bosses in a row, and try to make a record time, you can do it in the order they appeared in the game, or choose just one to fight, I like this mode for the bosses were rather done well in this game, and a blast to fight. So, yeah, you've got some stuff to do here.

Last words: So there you have it; my review on: Ys: The Oath in Felghana! I think I made it too long. Sorry about that. Thank you Nihom Falcom, for making this great game! XSEED, for bringing over it here, you were good to the PSP! PDC, for having this site devoted to one of the best video game consoles EVER! But most of all, thank YOU, for reading this, hope I didn't bore you too much. Whether you've played it, loved it, hated it, or haven't even touched the game; hit me with some feedback via PM, I love to hear all opinions, whether I agree or not, I love the conversation!

Story: 7/10
Gameplay: 9/10
Graphics: 7.5/10
Sound: 7/10
Music: 10/10
Replay Value: 8.5/10
Overall: 8.5/10
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